Indie game studio RageQuit Corporation revealed today its new console features and upgrades for Strike Vector EX, the fully-loaded aerial-combat game coming to PlayStation®4 and Xbox One in Fall 2015. The revamped console version delivers a new story-driven single-player campaign complete with characters, cut scenes, and deadly AI. Strike Vector EX also adds new console-based controls designed for Xbox One and PlayStation 4.
What’s more, players will never get stuck in an empty server as the lifelike AI opponents will auto populate until real-life players enter into the action to take their place. This ensures that Strike Vector EX pilots will have an exciting and competitive aerial-combat online experience.
Powered by the Unreal Engine 4, Strike Vector EX is a competitive first-person aerial-combat game that hosts dizzying dogfights with battle-heavy aircraft. Bursting with customizable mech-inspired ships, Strike Vector EX disrupts the air combat genre through a combination of precision mechanics, imaginative vehicle designs, and stunning, fast-paced multiplayer fights.
RageQuit Corporation’s debut Xbox One and PS4™ game has been fine-tuned to provide instant feedback and tight console controls for players to light each other up amidst futuristic, industrial structures. Players gear up their ships with a vast array of weapons and equipment to deploy specific strategies for each mission (paired with personal, bada$$ styles) and to engage in frenetic online multiplayer skirmishes.
For more on RageQuit Corporation, head to its Website (www.strikevector.net ), like it on Facebook, follow it on Twitter, and check it out on YouTube and Twitch.TV.